π° Geometry Kingdom Β· Geometry
Transformations & Congruence
Slide, flip, turn and scale figures on the coordinate plane, and use the moves that preserve length and angle to decide when two figures are congruent or similar.
In short
- Translations, reflections and rotations are rigid motions: they change where a figure is, never its side lengths or its angle measures.
- Two figures are congruent exactly when a sequence of rigid motions carries one onto the other.
- A dilation from the origin by scale factor k sends (x, y) to (kx, ky). It keeps every angle and multiplies every length, so it leaves a similar figure rather than a congruent one.
- The standard rules are (x, y) -> (x, -y) across the x-axis, (x, y) -> (-x, y) across the y-axis, (x, y) -> (y, x) across the line y = x, and (x, y) -> (-x, -y) for a rotation of 180Β° about the origin.
- A quarter turn counter-clockwise about the origin is (x, y) -> (-y, x); the same turn clockwise is (x, y) -> (y, -x).
- Line symmetry counts folds and rotational symmetry counts turns, and a figure can have plenty of one and none of the other. The order of rotational symmetry includes the full turn, so it is never 0, and a regular n-gon has n lines of symmetry, order n and a smallest rotation of 360 / n degrees.
- In a composition the moves are applied in the order given: two reflections in parallel mirrors make a translation of twice the distance between them, and two reflections in crossing mirrors make a rotation about the crossing point.
Four ways to move a figure, and their coordinate rules
A transformation takes every point of a figure and sends it somewhere new. The figure you start with is the original (or pre-image); what you end up with is the image. Image points are usually named with a dash: A becomes A', read "A prime".
There are four to know.
- A translation slides the figure. Every point moves the same distance in the same direction, so nothing turns and nothing is reversed.
- A reflection folds the figure across a mirror line. Each point lands the same distance from the line, on the other side.
- A rotation turns the figure about a fixed centre, through a given angle and in a given direction.
- A dilation resizes the figure from a fixed centre by a scale factor.
The first three are the rigid motions. They move a figure the way you would move a paper cut-out on a desk: the cut-out still fits its own outline afterwards, so every side length and every angle measure is exactly what it was. A dilation is the odd one out β it keeps the angles but changes the lengths.
On the coordinate plane each transformation becomes a rule for turning (x, y) into a new pair. These are worth knowing by heart.
- Translation by h across and k up: (x, y) -> (x + h, y + k). Right and up are positive, left and down are negative.
- Reflection across the x-axis: (x, y) -> (x, -y). The point keeps its column and swaps sides of the horizontal axis.
- Reflection across the y-axis: (x, y) -> (-x, y). The point keeps its row and swaps sides of the vertical axis.
- Reflection across the line y = x: (x, y) -> (y, x). The two coordinates trade places.
- Rotation 90Β° counter-clockwise about the origin: (x, y) -> (-y, x).
- Rotation 180Β° about the origin: (x, y) -> (-x, -y). Clockwise and counter-clockwise agree here, so no direction is needed.
- Rotation 270Β° counter-clockwise about the origin: (x, y) -> (y, -x). This is the same as 90Β° clockwise.
- Dilation from the origin by scale factor k: (x, y) -> (kx, ky).
Counter-clockwise is the direction that carries the positive x-axis up onto the positive y-axis. Every rotation in this list turns counter-clockwise unless it says otherwise, which is the usual convention.
If a rule ever slips your mind, test it on a point you can picture, such as (1, 0) or (2, 1), and see where that point ought to go.
Congruent, and similar
Two figures are congruent when one can be carried exactly onto the other by a sequence of rigid motions β translations, reflections and rotations, in any order and as many as you need. That is the whole definition, and it is a useful one because it is something you can check by doing.
Since rigid motions change no length and no angle, congruent figures have equal matching sides and equal matching angles. Parallel lines stay parallel, and a straight line stays a straight line of the same length.
Two figures are similar when a dilation, possibly together with some rigid motions, carries one onto the other. Similar figures have equal matching angles, and their matching sides are all in the same ratio β the scale factor.
So congruent means same shape and same size; similar means same shape, and any size. Every pair of congruent figures is also similar, with scale factor 1.
To describe a congruence, name the moves in order: "reflect across the y-axis, then translate 3 units up" is a complete answer, and it can be checked one vertex at a time.
Reading a transformation off a picture or a rule
Given a figure and its image, work with one vertex at a time.
Start with a single vertex and its image, and ask what happened to the two numbers.
- Both coordinates changed by the same amounts here as at every other vertex: a translation, by those amounts.
- One coordinate changed sign and the other stayed put: a reflection across one of the axes.
- The coordinates traded places: look at the line y = x.
- Both signs changed: a rotation of 180Β° about the origin.
- Both coordinates were multiplied by the same number: a dilation from the origin, and that number is the scale factor.
Whatever you decide from the first vertex, confirm it on a second one. A single point is not enough evidence β the point (3, 2) becomes (3, -2) under a reflection across the x-axis, but also under a translation 4 units down, and only a second point can tell those apart.
To find a scale factor, divide an image coordinate by the matching original one, then check the other coordinate gives the same answer.
Symmetry: the moves that change nothing
Some transformations send a figure exactly back onto itself. Those are its symmetries, and there are two kinds.
A line of symmetry is a fold line: fold the figure along it and the two halves land exactly on top of each other. A square has four β two through the midpoints of opposite sides, two along the diagonals. A rectangle that is not a square has only two, because a diagonal fold would land a long side on a short one. Count them by trying each candidate in turn: the upright fold, the flat fold, then each diagonal.
Rotational symmetry is a turn. The order of rotational symmetry counts how many times a figure lands back on its own outline during one full turn. The full turn always works, so the order is never 0 β a figure with no rotational symmetry has order 1. A rectangle has order 2, an equilateral triangle order 3, a regular n-gon order n. When a figure has order n, the landings are spread evenly round the circle, so the smallest angle of rotation that maps it onto itself is 360 / n degrees: 90Β° for a square, 60Β° for a regular hexagon, 36Β° for a regular decagon.
The two kinds are independent, which is the part worth remembering.
- A parallelogram that is neither a rectangle nor a rhombus has no line of symmetry but rotational symmetry of order 2.
- A kite has one line of symmetry and no rotational symmetry (order 1).
- The block capital letters make the same point cheaply: A, T and E each have one fold and order 1; H, X and O have two folds and order 2; N, Z and S have no fold at all but order 2.
Answer a count of lines of symmetry or an order as a whole number, and a smallest angle as a whole number of degrees.
Doing two moves in a row
A composition is one transformation followed by another. Work them one at a time: apply the first, write down where the point landed, and only then apply the second. Order matters β the same two moves the other way round usually land somewhere else.
Every composition of these moves is itself a single transformation, and often a surprising one.
- Two reflections in parallel mirrors give a translation. The figure is flipped and then flipped back, so it faces its original way, and it ends up moved by twice the distance between the mirrors, in the direction from the first mirror towards the second. Mirrors along x = 1 and x = 4 are 3 units apart, so the pair is a translation 6 units right.
- Two reflections in crossing mirrors give a rotation about the point where they cross, through twice the angle between them. Reflecting across the x-axis and then the y-axis gives (x, y) -> (-x, -y), a rotation of 180Β° about the origin; reflecting across x = 2 and then y = 5 gives a rotation of 180Β° about the point (2, 5).
To write a composition as a single coordinate rule, push a general point (x, y) through both moves. Reflecting across the y-axis and then translating 4 units right and 3 units down takes x to -x, then to -x + 4, and takes y to y - 3, so the single rule is (x, y) -> (-x + 4, y - 3). Notice the slide is added *after* the sign change; doing the moves the other way round would give (x, y) -> (-x - 4, y - 3) instead.
To go backwards from an image to the point it came from, undo the moves in the opposite order β the last one done is the first one undone. Undoing a reflection is that same reflection again, undoing a translation subtracts what was added, and undoing a dilation divides by the scale factor. Give an image or a pre-image as the pair (x, y).
Worked examples
Example 1
Triangle ABC has vertices A(1, 2), B(4, 3) and C(2, 5). Translate it 3 units right and 2 units down, and give the image of B.
- Right is positive and down is negative, so the rule is (x, y) -> (x + 3, y - 2).
- Vertex B is at (4, 3).
- The x-coordinate: 4 + 3 = 7.
- The y-coordinate: 3 - 2 = 1.
- So B' is at (7, 1), and the triangle is congruent to ABC because a translation is a rigid motion.
Example 2
The point P(-5, 2) is rotated 90Β° counter-clockwise about the origin. Where does it land, and is the image congruent to the original?
- The rule for 90Β° counter-clockwise about the origin is (x, y) -> (-y, x).
- Substitute x = -5 and y = 2: the image is (-2, -5).
- Check it makes sense: (-5, 2) is up and to the left, and a quarter turn counter-clockwise carries that down and to the left.
- A rotation is a rigid motion, so any figure through P keeps every length and angle and the image is congruent to it.
Example 3
Triangle DEF has vertices D(2, 1), E(4, 1) and F(2, 3). Its image has vertices (6, 3), (12, 3) and (6, 9). What transformation was used, and are the two triangles congruent?
- Compare D(2, 1) with its image (6, 3): 2 became 6 and 1 became 3, so both coordinates were multiplied by 3.
- Check E: 4 times 3 is 12, and 1 times 3 is 3. Check F: 2 times 3 is 6, and 3 times 3 is 9. Both match.
- So this is a dilation from the origin with scale factor 3.
- A dilation is not a rigid motion. The angles are unchanged but every side is three times as long, so the triangles are similar, not congruent.
Example 4
How many lines of symmetry does a regular hexagon have, what is its order of rotational symmetry, and what is the smallest angle of rotation that maps it onto itself?
- Try the folds: three run from one vertex to the vertex opposite, and three run through the midpoints of opposite sides. That is 6 lines of symmetry.
- Now turn it. Every vertex plays the same role, so each vertex can be carried onto the next one, giving 6 landings in a full turn.
- So the order of rotational symmetry is 6, counting the full turn as one of the landings.
- The landings are evenly spaced, so the smallest angle is 360 / 6 = 60Β°.
Example 5
The point P(3, -2) is translated 4 units left and 1 unit up, and the result is then reflected across the x-axis. Where does P finish?
- Do the first move on its own. The translation rule is (x, y) -> (x - 4, y + 1).
- P(3, -2) goes to (3 - 4, -2 + 1) = (-1, -1).
- Now reflect that point across the x-axis, which has the rule (x, y) -> (x, -y).
- (-1, -1) goes to (-1, 1).
- So P finishes at (-1, 1). Doing the two moves the other way round would give (-1, 3) instead, which is why the order has to be respected.
Practice problems, with solutions
Three problems of increasing difficulty, each with the full working. In the game these are generated fresh every time; these three are fixed so this page always shows the same ones.
Problem 1
Difficulty 1 of 5Archivist Lumen slides a floor tile across the Mirror Library. Its corner P sits at (3, 1). Translate the tile 3 units right and 2 units up. Where does the corner land? Give your answer as the pair (x, y).
Answer: (6, 3)
- The slide is 3 units right and 2 units up, so the rule is (x, y) -> (x + 3, y + 2).
- x: 3 + 3 = 6
- y: 1 + 2 = 3
- The corner lands at (6, 3).
Problem 2
Difficulty 3 of 5Triangle ABC is painted on the Mirror Library floor with vertices A(6, -4), B(-3, 6), C(-5, -3). The whole triangle is reflected across the y-axis. Where does vertex A land? Give your answer as the pair (x, y).
Answer: (-6, -4)
- A reflection across the y-axis has the rule (x, y) -> (-x, y).
- Vertex A is at (6, -4).
- Apply the rule: A' = (-6, -4).
- The triangle keeps every side length and every angle, so the image is congruent to ABC.
Problem 3
Difficulty 4 of 5A brass compass is pinned to the origin of the Mirror Library floor. Point Q is at (-8, 1). Rotate Q 270Β° counter-clockwise about the origin. Where does the image land? Give your answer as the pair (x, y).
Answer: (1, 8)
- A rotation of 270Β° counter-clockwise about the origin has the rule (x, y) -> (y, -x).
- Substitute x = -8 and y = 1.
- The image is (1, 8), the same distance from the origin as Q.
Common mistakes
- Reflecting across the wrong axis. A fold along the x-axis moves a point up or down and changes the sign of y; a fold along the y-axis moves it sideways and changes the sign of x.
- Turning the wrong way. Counter-clockwise carries the positive x-axis up onto the positive y-axis, so 90Β° counter-clockwise gives (-y, x) while 90Β° clockwise gives (y, -x). Sketching the point first catches this in seconds.
- Subtracting a translation instead of adding it, or swapping the two moves. The rule always adds, with left and down written as negative numbers, and the first number of the pair is always the horizontal one.
- Calling a dilated figure congruent. Unless the scale factor is 1, a dilation changes every length, so the image is similar to the original but not congruent to it.
- Deciding what a transformation is from a single point. One point and its image fit many different transformations; always confirm on a second vertex.
- Giving the number of sides as the number of lines of symmetry. Only a regular polygon has as many folds as sides β a rectangle has four sides and two folds, and a parallelogram has four sides and none at all.
- Answering 0 for the order of rotational symmetry, or counting the folds instead of the turns. A full turn always brings a figure back, so the smallest possible order is 1, and folds and turns are counted separately.
- Doing a composition in the wrong order, or stopping after the first move. Reflecting and then translating does not land where translating and then reflecting lands, and both moves have to be finished before the answer is written down.
- Shifting by the gap between two parallel mirrors instead of twice the gap. Each reflection carries the figure across its own mirror, so the pair moves it by double the distance between them.
What you should be able to do
- Find the image of a point or a figure under a translation, a reflection, a rotation, or a composition of two of them.
- Write the coordinate rule for a transformation and identify a transformation from its rule.
- Decide whether two figures are congruent, name the rigid motions that map one onto the other, and count the lines of symmetry and order of rotational symmetry of a single figure.
- Dilate a figure from the origin by a scale factor and relate the image to similarity.
Where this fits in the curriculum
Common Core
- 8.G.A.1
Grade 8 β Verify experimentally that rotations, reflections and translations preserve lengths, angle measures and parallel lines.
- 8.G.A.2
Grade 8 β Understand that two figures are congruent if one can be obtained from the other by a sequence of rotations, reflections and translations, and describe such a sequence.
- 8.G.A.3
Grade 8 β Describe the effect of dilations, translations, rotations and reflections on two-dimensional figures using coordinates.
- HSG-CO.A.3
High school β Given a rectangle, parallelogram, trapezoid or regular polygon, describe the rotations and reflections that carry it onto itself.
- HSG-CO.A.5
High school β Given a figure and a rotation, reflection or translation, draw the transformed figure, and specify a sequence of transformations that will carry one figure onto another.
Ontario
- G8.E1.4
Grade 8 β Describe and perform translations, reflections, rotations and dilations on a Cartesian plane, and predict the results of these transformations.