๐ฒ Probability Marsh ยท Probability
Experimental Probability
Estimate a probability by running the experiment and counting, then use that estimate to predict what a longer run will do.
In short
- Experimental probability = successes / TRIALS โ the denominator counts how often you looked, not how many outcomes exist.
- It is an estimate of the true probability, and the estimate steadies as the number of trials grows.
- Expected successes = probability x number of trials, and the same equation run backwards recovers the count or the trials.
- To scale a sample up to a population, turn the count into a rate first, then apply the rate to the larger group and say "about".
Measured, not predicted
There are two ways to get a probability. You can reason it out from the shape of the thing โ a fair die has six equally likely faces, so P(six) = 1/6. That is theoretical probability.
Or you can run the experiment and count. Roll the die 60 times, see a six 13 times, and the experimental probability is 13/60. It is also called the relative frequency:
experimental probability = (times it happened) / (number of trials)
The denominator is the number of trials, not the number of possible outcomes. Dividing 13 by 6 because a die has six faces is the standard error here, and it gives an answer above 1, which is impossible.
Experimental probability is the only kind available when there is nothing to reason about: nobody can compute from first principles how often a hand-carved die lands on a reed, or how often an arrow from this workshop turns out warped.
Why more trials are better
An experimental probability is an estimate, and estimates wobble. Toss a fair coin 8 times and 6 heads is unremarkable โ that is a relative frequency of 0.75, nowhere near 0.5. Toss it 800 times and 600 heads would be astonishing.
The law of large numbers says the relative frequency settles down towards the true probability as the number of trials grows. That is why, given three runs of an experiment, the longest one gives the estimate you should trust โ however tidy the short one looks.
A useful way to feel this: in 8 trials, one result changing moves the estimate by 12.5 percentage points. In 800 trials, it moves it by 0.125. The evidence does not get *cleaner* with more trials; it gets *steadier*.
Predicting from a probability
Once you have a probability, theoretical or experimental, you can predict a longer run. The prediction is a straight multiplication:
expected number of successes = probability x number of trials
If a spinner lands on gold with probability 3/8, then in 400 spins expect 3/8 x 400 = 150 gold landings.
The word "expect" is doing careful work. You will almost never see exactly 150. What the calculation gives is the centre of the range the real answer will scatter around โ a good bet, not a promise. That is also why a prediction should be reported as "about 150", not "150 exactly".
The same equation runs backwards. If 150 successes came up and the probability is 3/8, then there were 150 / (3/8) = 400 trials.
Scaling a test up to a batch
This is where the topic earns its living. A workshop cannot test every arrow it makes, so it tests a sample and assumes the rest behave the same way.
Test 60 arrows, find 9 warped. Experimental probability of a warped arrow = 9/60 = 0.15 = 15%. For a batch of 400 arrows, expect 0.15 x 400 = 60 warped.
Two habits keep this honest. First, always turn the count into a rate before scaling โ 9 means nothing until you know it was 9 out of 60. Second, say "about". The batch could easily have 55 or 66 warped arrows; what the sample gives you is the neighbourhood.
And check the direction: a bigger batch must give a bigger predicted count, so if your answer shrank, you divided where you should have multiplied.
Worked examples
Example 1
A carved die was rolled 80 times. It showed a reed 18 times. What is the experimental probability of a reed, as a percent?
- Experimental probability compares what happened with how many trials there were: 18 out of 80.
- As a fraction that is 18/80, which cancels to 9/40.
- As a decimal: 9 / 40 = 0.225.
- As a percent: 0.225 x 100 = 22.5%.
- Sense check: 22.5% is a little over a fifth. With six faces a fair die would give about 16.7%, so this die may be favouring reeds โ or 80 rolls may simply not be many.
Example 2
A fletcher tested 50 arrows and found 6 faulty. The workshop has 750 arrows. About how many are likely to be faulty?
- Turn the test into a rate first: 6 faulty out of 50 tested is 6/50 = 0.12, or 12%.
- Assume the whole batch behaves like the sample.
- Expected faults = 0.12 x 750.
- 750 / 50 = 15, so the batch is 15 times the sample; 6 x 15 = 90.
- So about 90 arrows are likely to be faulty. Check the direction: the batch is much larger than the sample, and 90 is much larger than 6.
Practice problems, with solutions
Three problems of increasing difficulty, each with the full working. In the game these are generated fresh every time; these three are fixed so this page always shows the same ones.
Problem 1
Difficulty 1 of 5A carved marsh die was rolled 20 times and the results were tallied. From these results, what is the experimental probability of rolling a boat? Give a fraction in lowest terms.
Answer: 9/20
- Trials: 20. Times the boat face came up: 9.
- Experimental probability = successes / trials = 9/20
- In lowest terms that is 9/20 (about 0.45).
Problem 2
Difficulty 3 of 5In a long test, Ravi found that a reed spinner lands on gold with probability 1/20. If it is spun 400 more times, about how many gold landings should be expected?
Answer: 20 landings
- Expected successes = probability x number of trials
- = 1/20 x 400
- = 1 x 400 / 20 = 400 / 20 = 20
- So about 20 gold landings โ the real count will wobble around that figure, not hit it exactly.
Problem 3
Difficulty 4 of 5Kofi tossed a weighted marsh coin and it landed reed-side up 270 times. The experimental probability of reed-side up came out at exactly 9/10. How many times was the coin tossed?
Answer: 300 tosses
- Experimental probability = successes / trials = 9/10
- 270 / t = 9/10, so 9 x t = 270 x 10
- t = 2700 / 9 = 300
- Check: 270/300 = 9/10.
Common mistakes
- Dividing by the number of possible outcomes instead of by the number of trials, which can give an answer above 1.
- Trusting the tidiest short run rather than the longest one when several estimates are available.
- Giving the probability when the question asked for a predicted count, or the count when it asked for the probability.
- Scaling a sample down instead of up, so a bigger batch somehow gets fewer faults.
- Reporting a prediction as an exact figure rather than as the centre of a range the real result will scatter around.
What you should be able to do
- Compute a relative frequency from a table of trial results.
- Predict how often an outcome will occur in a longer run of trials.
- Compare an experimental probability with a theoretical one and say why they differ.
- Explain why more trials give a more trustworthy estimate.
Where this fits in the curriculum
Common Core
- 7.SP.C.6
Grade 7 โ Approximate the probability of a chance event by collecting data, observing its long-run relative frequency, and predicting the approximate relative frequency given the probability.
- 7.SP.A.2
Grade 7 โ Use data from a random sample to draw inferences about a population, and gauge the variation in estimates from repeated samples.
Ontario
- G7.D2
Grade 7 โ Describe the likelihood that events will happen, and use that information to make predictions.
Ontario numbers its Data expectations per grade document and the specific numbering could not be verified line by line here, so this tag names the strand's OVERALL expectation rather than guessing at a specific one.
SAT
- Problem Solving and Data Analysis
Relative frequency, proportional reasoning and prediction from observed data.